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- Aug 2021
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www.vice.com www.vice.com
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But it has always seemed to me that, at some point, as well as running around and shooting and solving puzzles, games introduced this other thing. Which was that you spend a lot of time choosing and managing things – not just how you looked, but what weapons and what powers you had, and how you could balance one against the other to produce the most effective online-being for the system of the game.
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