41 Matching Annotations
  1. Mar 2021
    1. Crucially,userscouldaddasmanytagstotheirFlickrphotographsastheyliked,creatingasystemthatwaslessatax-onomy(anexpertlyorderedsystembasedonexclusive,hierar-chicalcategories)andmorea“folksonomy”(acrowd-source

      I remember being in middle school and soooo many peoples captions were only hashtags of a bunch of different things to "get likes".

    2. Howistheinternetorganizedandforwhom?

      I think this a very interesting question to ask and I never really thought about it until now. For example, many of our Instagram explore pages are filled with things only ourselves are into...but how?

    3. Fromitsbeginningsasageekytooldesignedtohelpindividualusersdealwithanincreasinglyfragmentedinformationstream,Twitterhasmadethehashtaganewandpowerfulpartoftheworld’scultural,social,andpoliti-

      I never really thought about the purpose of a hashtag because I always remember growing up with them. But, it is interesting to learn how it began to what it is used for now.

    1. WhileTwitterwasnotoriginallydesignedasalocativemediatechnology,theearliestusesofthe@symbol,intweetspostedbyTwitter’sfounders,echoeditsuseonDodgeball,markinglocationoractivity(literallysignifyingwhereauserwas“at”)

      This is interesting! I did not know this about Twitter. I did not know people used the @ symbol in this way, I always saw it as being used for a username or email.

    2. “Twitterstruckaninterestingbal-anceofflexibilityandmalleabilitythatalloweduserstoinventusesforitthatweren’tanticipated.”

      I know a lot of people that are obsessed with twitter and it is their favorite form of social media. Personally, Ive had many twitter accounts and each time I can not get myself to like the app. Maybe I just do not understand it but I can never see why it is so popular in my opinion.

    3. @symbol—oneofthefirstcommunity-inventedusagecon-ventions,usedtomentionorreplytootherusers

      Was this the original purpose for the @ key? Or was it meant for other purposes?

    1. They are platforms that bring together users, corporate partners, and even governments who have a vested interest in “the systematic collection, algorithm

      This cleared a lot of questions I did have about the app. I do not really see Facebook and Grindr seen as more similar than different though. They look A LOT different to me.

    2. , “Hey. I thought maybe we could sign up for Grindr together.” Simon puts his hands in his pockets, digging for the right thing to say: “You don’t know what Grindr is, do you?” “It’s Facebook for gay people!”

      Do you think separate dating apps for the LGBTQ comunity is offensive or more helpful?

    3. Aunspach in Critical Studies in Media Communication (2019) 2Love, Simon’s (2018) sugary-sweet, queer coming-of-age narrative can evidence that there is more to queer media politics than representa-tion.

      I've heard about this movie! I've never actually watched it myself but have heard amazing reviews about it. Maybe I will get around to watching it now.

    4. Oscillating between producing continuous experiences and deploying annoying constraints, platforms like Grindr privatize and monetize user spaces, communities, social production, and lives under the guise of increased connec-tivity.

      Ive never head of "Grindr" before, but I find it kind of interesting the there's a separate dating app for gay people but also wonder why there's a need for a separate service when on any other dating app you can just set what your preference is and only that would show up.

    1. The word‘brand’is derived from the Old Norse wordbrandr, meaning‘to burn’, andreferred to the practice whereby livestock owners would burn a unique and differentiat-ing symbol into their animals’skins.

      I did not know this! Super interesting it came from something completely different.

    2. . In the article‘The Brand Called You’, Tom Peters argues thatindividuals must assume control of their own brand identity to stand out in the labourmarket, project a dynamic and memorable image, and consistently deliver value toconsumers, employers and markets

      It takes a lot and sometimes years to be able to self-brand yourself, or even become known. You have to be "different" a lot of the times to "stand out", but as I explained before some just get lucky.

    3. Self-branding, which is sometimes called personal branding, involves individuals devel-oping a distinctive public image for commercial gain and/or cultural capital.

      I feel like many influencers have gotten famous from self-branding. Many have gotten famous for sometimes no reason and even out of nowhere, while others have worked years to get where they are.

    1. Joseph Phelps and his colleagues found that “jokes” was by far the largest forwarded content category.

      As I explained before, a majority of reposts that I do see comes from comedy because it makes you and your viewers laugh, and maybe even make you seem funny.

    2. unpAckIngvIrAlAndmemetIcsuccess67reflects on themselves as upbeat and entertaining.

      I agree with this but I also sometimes feel like people only post positive things so that other view them as "nice" and "positive" when that is not always true.

    3. One of Berger and Milkman’s key findings is that people are more likely to share positive than negative stories. In ad-dition, they prefer sharing items that are perceived as sur-prising, interesting, or practically useful.

      I do not agree with this, I feel like most shares are for comedy. There are many positive and negative posts but I believe its a wide range of posts, it depends on what kind of accounts/people you follow.

    1. In other words, memes are idea complexes and meme vehicles are their tangible expressions

      I like how the author gives a more clear understanding. If a reader was not able to understand what the author was trying to explain before, they broke it down to make it make more sense.

    2. According to this school of thought, memes are ideas or pieces of information that reside in the

      Many memes come from many different places and it is interesting that most of the time we do not know who the creators are. In the past, I have seen some very creative memes and always think to myself "how does someone come up with that". It is crazy that so many ideas and creations are out there, yet we do not know who those creators are.

    3. A core problem of memetics, maybe the core quandary, is the exact meaning of the term “meme.”

      I just never thought much about memes besides knowing them as being "funny". Its crazy it has deeper meaning

    1. On websites such as YouTube, almost any user-generated video that passes a certain view threshold inspires a stream of emulations. Figure 2 features one of these highly mimicked videos—the clip “Charlie Bit My Finger,” started by two English brothers, Harry and Charlie Davies-Carr.

      I remember seeing this video when I was younger and finding it hilarious. Many people in my middle school would mimic that line, "Charlie Bit My Finger". I know have seen many memes about them too.

    2. : memes shape the mindsets, forms of behavior, and actions of social groups.

      I felt like what the author said here was very insightful. I never thought about I in this way so that's why I found it so interesting but now I can understand how it has shaped so many groups.

    3. My second assertion is that we should look at memes from a communication-oriented perspective. Coined by a biologist, the term “meme” has been widely adopted (and disputed) in many disciplines, includi

      I never thought of it this way with memes. It's interesting that they have been widely adopted in many different kinds of disciplines.

  2. Feb 2021
    1. with local settings and protagonists, generating videos such as “Mitt Romney Style,” “Singaporean Style,” and “Arab Style.”

      I did not know that they're were imitated versions. I only ever heard of the original "Gangnam Style".

    1. SpreadableMediafocusesonthesociallogicsandculturalpticesthathaveenabledandpopularizedthesenewplatforms,logicsthatexplainw/y/sharinghasbecomesuchcommonpractice,notjusthow.

      I did not know this. I did not even know what spreadable media was before but I found this really interesting!

    2. .However,whilenewtoolshaveproliferatedthemeansbywhichpeoplecancirculatematerial,word-of-mouthrecommendationsandthesharingofmediacontentareimpulsesthathavelongdrivenhowpeopleinteractwitheach

      Media has progressed a lot through the years. I find out a lot of information because of my access to online media. A lot the times I communicate with friends and family through all different kinds of online medias.

    3. Audiencesaremakingtheirpresencefeltbyactivelyshapingmediaflows,andproducers,brandmanagers,customerser-viceprofessionals,andcorporatecommunicatorsarewakinguptothecommercialneedtoactivelylistenandrespondtothem.V6°Whilemanycontentcreatorsarestrugglingwiththegrowin

      Audiences are huge to the media world. Without them there would be no media, producers, managers, act have to always make sure their audience is pleased.

    4. nstead,SpreadableMediaexaminesanemerginghybridmodelofcirculation,whereamixoftop-downandbottom-upforcesdeterminehowmaterialissharedacrossandamongculturesinfarmorepartic

      I like how this introduction gives a clear understanding of what we will be reading. I often find other introductions to not really explain what's to be read, but I was able to understand this.

    1. Alldigitalmedia(texts,stillimages,visualoraudiotimedata,shapes,3-Dspaces)sharethesamedigitalcode.Thisallowsdifferentmediatypestobedisplayedusingonemachine—acomputer—whichactsasamultimediadisplaydevice.3.Newmed

      I'm assuming this is why coding is important. Without it we would not have the access that we do today to certain media.

    2. .Forinstance,whenamoviestudioreleasesanewfilm,alongwithacomputergamebasedonit,producttie-ins,musicwrittenforthemovie,etc.,thefilmisusuallypresentedasthe“base"objectfromwhichotherobjectsarederived

      This is really interesting! I know many movies and tv shows have games based off of them but I'm also not really sure what this article means by "base" object.

    3. Similarly,sinceinPhotoshopthepartsofadigitalimageusuallykeptplacedonseparatelayers,thesepartscanbedeletedandsubstitutedwithaclickofabutton.

      Ive taken a few classes in high school where photoshop was needed, but I did not realize this is how it worked with replacing and deleting.

    4. mediaobjects,whethercreatedfromscratchoncomputersorcon-vertedfromanalogmediasources,arecomposedofdigitalcode;theyarenu-mericalrepresentations.Th

      I knew that all media was made out of coding, but its crazy to think that there is more than we know that it takes to creating any sort of media.

    5. InHollywoodfilms,flocksofbirds,antcolonies,andcrowdsofpeopleareautomaticallycreatedbyAL(artificiallife)software.

      I found this really interesting! I had no idea how this was created or if it was real or not. I never really thought about this until now, but when I do watch a show or movie I will be constatntly thinking about how these people or birds are not actually there.

    1. but cinema and television quickly became the dominant moving image forms. If looped animated imag

      I remember being in elementary school and learning about GIFS, I found them to be really funny and loved working with them. Almost any project I had I was always adding a ton. It is sad to hear that technology is taking over but at the same time newer and greater inventions are coming.

    2. of theseobjects were viewer-activated, intended foran audience of one or few in closeproximity to the image.123

      I never put together that flip books and GIFS were practically the same thing in some ways. Of course one is digital while the other is not, but in some sense they do relate to one another.

    3. It has a creator who is unknown ordeemphasized; it is encountered by an individualviewer on a personal screen whereit is surrounded by text and othermedia;

      It is weird to hear that we do not know who created GIFS. With an extremely popular creation and often found in many places, it is crazy to read that nobody has taken ownership for it.