In the gaming world, “mods” are user created versions of games or elements of games. Steam has about 4500 games but about 400 million pieces of user-generated content. Dota itself was originally a user-created mod of another game, Warcraft 3.Contrast this to the music industry, which relies on litigation to aggressively stifle remixing and experimentation.
406 Matching Annotations
- Nov 2015
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PC games are so popular they can also make money from live events. Live gaming competitions have become huge: over 32M people watched the League of Legends championship this year, almost double the number of people who watched the NBA finals.
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The types of games on Steam vary widely, as do the business models. The most popular game, Dota 2, is free. It makes money selling in-app items, mostly “cosmetic items” that alter the appearance of characters.
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www.edsurge.com www.edsurge.com
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Non-Traditional Students: The New Majority
Education, she sure is changing.
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- Apr 2015
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2. Is it reasonable to compare the costs of xMOOCs to the costs of online credit courses? Are they competing for the same funds, or are they categorically different in their funding source and goals? If so, how?
MOOCs is a community service for which, I expect, every university has a budget. It is the universities' moral obligation to serve the interested groups\communities\society with MOOCs. It is mutually beneficial - the universities get their brand, research and teaching practices distributed, while the public shares with them personal data and comments, and opinions (which are extremely costly, compare this with the cost of those massive public opinion surveys conducted prior to the election campaigns, or market research) ... Hopefully the universities and academia can add ethical rigor to the way the big massives of private data is used.
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it is difficult to see how publicly funded higher education institutions can develop sustainable business models for MOOCs;
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