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  1. Oct 2019
    1. Hellblade: Senua’s Sacrifice was one example, with Pratchett pointing out the help provided by the Wellcome Trust’s Public Engagement Fund. The trust is a foundation in England that gives grants to projects in film, TV and video games that have a biological or neurological component. Part of the grant process also comes with support from consultants, who work with recipients. For Hellblade, that meant replicating Senua’s psychosis in a convincing and sensitive way, and so University of Cambridge’s Professor Paul Fletcher became integral to the game’s development.

      I didn't play Senua's Sacrifice personally, I saw a let's play of it on YouTube. And it was amazing. It makes so much sense now that there was such a great collaboration between the company, Trust fund, Uni and writer(s) - because the psychosis reflected in the game that you experience through Senua's perspective WAS really well done, and done with care/sensitivity. It also is the way mental illnesses should be done in games from now on.