Hello Mike,
I thought your project had great flow and that the title cards did a wonderful job of keeping concepts organized.
You shared about how the affinity space you joined is run by the company that developed Terraria and that this decision on the part of Re-Logic shows commitment to user/consumers ensuring that they get a fulfilling expericne through interactions with each other and expanding the Terraria narrative. This discussion will help build excitement for new uses by promoting cooperation in creating new ways to play in the sandbox.
Also you pointed out the large membership to the affinity space, 70,000 registered members members, and thousands more guest who visit without signing up. At the time of your presentation there was about a 1:15 ratio of members to guests, if the ratio holds there could be up-to 1,050,000 active guests in this community.
I can see that your first contributions to the community were to illicit information from the seasoned Terraria players. Part of the information your were looking for was the correct places within the affinity space to ask game play questions and find corresponding answers. I think this brings up a good point that there needs to be an understanding that new members in a AS will need support for navigating the space as much as they may need the endeavor based information.
You share many strengths and some weaknesses for the Terraria AS. The strengths included that the community was moderated by game produces driven by their commitment to maintaining positive play experience by users, that the community was safe for all users - with rules and guidelines posted in every forum. The safety of the space, however, leads to one of the glaring limitation in that the safely removes some freedom of expression from the contributions users want to make.
You made three great connections to Gee Hayes:
1 Common endeavor - The game play of Terraria inspires passion in its players and the connection to the AS, through the game producers, gives users, even new players, a place to share their passion.
2 The AS is not segregated by age - Players who become members to the community do not need to share their ages because experience in the game is the central requirement for status in the community.
3 Newbies and experts share space - The forum's posted rules state that all members are there as equals and need to treat each other with respect.
Thank you for sharing your thoughts and analysis, Great job!
Darren