Very soon, perhaps in five years, the bounded worlds within virtual reality will begin to be networked together into distributed virtual worlds. When you’re wearing the visor of an augmented- or mixed-reality system such as Magic Leap, HoloLens, or Meta, it maps the local environment. To make, say, a virtual teacup appear on your real table, it needs to know where your table is. The visor uses outward-facing cameras and sensors to scan your environment to create this map. Magic Leap (among others) is working on protocols that save a mapped place in the cloud so it doesn’t have to be remapped for each encounter. Your unit (or perhaps another unit in the same location) merely needs to register and update any changes in the space. This in turn will let you share virtual objects across different surroundings, even if participants are in distant places. Someone in Barcelona can drop a virtual flower into your virtual vase in Chicago. Because artificial reality is inherently social, its environments will be inherently social and networked.
很快,也许在五年后,虚拟现实里的各个有限世界会连接起来,成为一个分布式的虚拟世界网络。当你戴着诸如 Magic Leap、HoloLens 或 Meta 的增强现实或混合现实系统头盔时,它可以描绘本地的现实环境的地图。也就是说,要让一个虚拟茶杯出现在你的桌子上,它需要知道桌子在哪。头盔利用向外的摄像机以及感应器去扫描周边环境以创造这一地图。Magic Leap (以及其他)正在研发协议,以在云端储存地图,从而不用重新在同样的地点再次创造地图。你的头盔(以及其他出现在同一地点的头盔)只需要登录并更新这个空间的任何改变即可。这可以让你在不同的环境中共享虚拟目标,即使参与者在遥远的地方。在巴塞罗那的人可以为你在芝加哥的虚拟花瓶中放上一束虚拟花朵。由于人工现实本身是社交性的,它的虚拟环境也是社交性和网络性的。