The goal of school is for students to learn. What we incentivize, however, is getting good grades.
Example of moral hazard of gameplay.
The goal of school is for students to learn. What we incentivize, however, is getting good grades.
Example of moral hazard of gameplay.
when your stakeholder won’t listen to you, it’s not because your ideas aren’t sound. It’s not because your research isn’t solid. It’s because, sometimes, they believe it’s in their best interest notto listen to you.