2 Matching Annotations
  1. Jul 2021
    1. Objects built in Minecraft do not have builder identifiers like those in SL and similar worlds, and anyone can make or break objects anywhere.

      "...makes it really difficult to figure "

      wilson Huckleberry may have a solution in his pockets already...

      Note: First tag in Booklady's space.

  2. Aug 2020
    1. We launched PMOG in closed beta in February 2008 - people could play, but only with an invitation. This allowed us to gradually grow the game, to be sure our servers held up and we weren't getting overwhelmed with new customers.

      gameLayers in '08, "how we failed"