- Nov 2022
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pinnguaq.com pinnguaq.com
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Video Game Narrative: The Different Types and How-to Start Writing
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www.cs.unc.edu www.cs.unc.edu
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Game Design Document Outline
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pinnguaq.com pinnguaq.com
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When writing a story you must take all key elements into account in order to produce a story that will flow for the reader. Stories can be broken down into five key elements; the characters, the setting, the plot, the conflict and the resolution. Finding a prompt for what to write a story about can be very difficult. To help, the following link provides an activity to come up with some story ideas!
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- Oct 2022
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www.reddit.com www.reddit.com
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I joined a game dev company and quickly learned the ropes of (Unity) game development from professionals. Like you said, most online tutorials are aimed at beginners
Learning game development from professionals
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www.reddit.com www.reddit.com
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GO SMALLER UNTIL YOU CAN FINISH IT. If you're still struggling to finish you haven't reduced your scope enough in all three of the above areas
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It's always easier to practice skills on their own than within a huge project where they will make or break the game and there are 16 interactions for everything you put into the project
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Before you start developing a game for commercial release, you should already be confident that you can execute every major part of the development process.
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And that difference is all about scope. If there is one thing you need to think about when starting a game project, it's scope.
Game development
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- Feb 2022
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www.polygon.com www.polygon.com
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Rebel Wolves said it will be a studio built on “the foundations of fairness, teamwork, and openness [...] unified by the mission of putting the team first —ALWAYS— [...] they believe that happy people create great games
You can't help but notice the shade thrown over CD Project Red with this statement. The development of The Witcher 3 was notorious for its crunch, I can only imagine it was worse for Cyberpunk 2077.
https://www.gamebyte.com/cd-projekt-red-admits-crunch-period-for-the-witcher-3-was-not-humane/
https://www.polygon.com/2020/12/4/21575914/cyberpunk-2077-release-crunch-labor-delays-cd-projekt-red
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arstechnica.com arstechnica.com
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Google killed SG&E about one year after Stadia launched, before the studio had released a game or done any public work. In a blog post announcing Stadia's pivot to a "platform technology," Stadia VP Phil Harrison explained the decision to shutter SG&E, saying, "Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially."
I suspect Google wanted faster, more measurable results than is possible with game development. There's a reason why tech companies are vastly more profitable than game companies.
I don't particularly see the shame in changing a strategy that isn't working. As an early user of Stadia I do see the lost potential though, maybe that's where this is coming from.
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- Dec 2020
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store.steampowered.com store.steampowered.com
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On sale for $4.99.
Watch for free here: https://www.youtube.com/playlist?list=PLIhLvue17Sd7F6pU2ByRRb0igiI-WKk3D
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- Nov 2020
- Sep 2020
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www.youtube.com www.youtube.com
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- May 2020
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psyarxiv.com psyarxiv.com
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Branas-Garza, P., Caldentey, P., Espin, A. M., García, T., & Román, A. H. (2020). Exposure to economic inequality at the age of 8 enhances prosocial behavior in adult life [Preprint]. PsyArXiv. https://doi.org/10.31234/osf.io/nkz5a
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- Mar 2020
- Apr 2015
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en.wikipedia.org en.wikipedia.org
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Reticulating Splines
So that's where that came from...
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