13 Matching Annotations
  1. Aug 2022
  2. Jan 2021
    1. Avoid apologies (“Sorry for the interruption”), alarm (“Warning!”), or ambiguity (“Are you sure?”)
    1. A notable difference between OS dialogs and Material dialogs is that OS dialogs save the work when a user dismisses a dialog but Material dialogs don’t.
    2. The difference is that a UWP pop-up dialog requires explicit action from the user as to a flyout is more peripheral and easy-to-dismiss.
  3. Nov 2020
  4. Aug 2020
    1. Full-screen dialogs are for mobile devices only. For tablet or desktop, use a modal dialog.
    2. Dialogs disable all app functionality when they appear, and remain on screen until confirmed, dismissed, or a required action has been taken.
    3. A dialog is a type of modal window that appears in front of app content to provide critical information or ask for a decision
    4. Dialogs are purposefully interruptive, so they should be used sparingly.
  5. Jul 2020
  6. Sep 2017
    1. Craft, according to Adamson, became “a strain of activity that responds to and conditions the putatively normative experience of modernity, in many and unpredictable ways” (Adamson, 2010: 5). It was not outside modernity “but a modern way of thinking otherwise.” In the writing that follows, we show how a logic of failure became a means for “thinking otherwise” about the hacking ethos.

      Materialidades distintas afectan la manera en que pensamos sobre el acto mismo de hackear.