33 Matching Annotations
  1. Apr 2025
  2. Mar 2025
  3. Dec 2024
  4. Nov 2024
  5. Dec 2023
    1. blah. there is nothing to "transform". everyone should be allowed to freely express his strengths, and delegate his weakspots to his friends. no one should fight alone, because then he is always reduced to his weakspots.<br /> the biggest problem are man-made laws, which prevent some personality types from the "freely express his strengths" part. these "man-made laws" are subjective worldviews, which are extrapolated to universal rules for all people = objectivism, equality, injustice.<br /> the biggest bottleneck are "stable relations", see my thesis:<br /> pallas. who are my friends. group composition by personality type<br /> github com milahu alchi

  6. Aug 2023
    1. Health care is an area that will likely see many innovations. There are already multiple research prototypes underway looking at monitoring of one’s physical and mental health. Some of my colleagues (and myself as well) are also looking at social behaviors, and how those behaviors not only impact one’s health but also how innovations spread through one’s social network.
      • for: quote, quote - Jason Hong, quote - health apps, health care app, idea spread through social network, mental health app, physical health app, transform app
      • quote
      • paraphrase
        • Health care is an area that will likely see many innovations. -There are already multiple research prototypes underway looking at monitoring of one’s
          • physical and
          • mental health.
        • Some of my colleagues (and myself as well) are also looking at
          • social behaviors, and how those behaviors
            • not only impact one’s health but also
            • how innovations spread through one’s social network.
  7. Jul 2023
  8. Jun 2023
  9. Nov 2022
  10. Oct 2022
    1. Manipulate a GameObject’s position on the X axis (red axis) of the transform in world space. Unlike Vector3.right, Transform.right moves the GameObject while also considering its rotation.When a GameObject is rotated, the red arrow representing the X axis of the GameObject also changes direction. Transform.right moves the GameObject in the red arrow’s axis (X).

      ? transform.right > moves game object to the right

  11. May 2022
    1. A guiding principle will be to make the hyper-response as not only fun and enjoyable as possible but also meaningful via a vibrant grand narrative approach that connects the mission to conceptions of identity, values, and evolving worldviews.

      Gamification will play a critical role to tap into the human psychology that will encourage proactive action. Bend-the-Curve is the glocal game proposed as a way to mobilize ordinary citizens aggregate community scale response teams.

      As part of this gamification, a private Transform application within the public and open Indyweb can facilitate individual inner transformation, synchronize that to individual outer (behavior) transformation and synchronize that to collective inner and outer transformation at the respective community collective scale and finally aggregating all community impacts, to the global collective transformation scale. Built in data privacy of the Indyweb insures that everyone can contribute data to the aggregator in a completely anonymous way. All of this is designed to operationalize Donella Meadow's insight that inner transformation of worldviews, paradigms and value systems is the most powerful of all leverage points.

  12. Oct 2020
  13. Sep 2020
  14. Jul 2020
  15. Nov 2019
  16. Mar 2018
    1. I'll skip the inefficient method I used before with the custom groupby aggregationm, and go for some neat trick using the mighty transform method.

      a more constrained. and thus more efficient way to do transformations on groupbys than the apply method. You can do very cool stuff with it. For those of you who know splunk - this has the neat "streamstats" and "eventstats" capabilities

  17. Dec 2014
    1. Since in your redesign, you use GIFs across your project (including in Crafty & Remix) I think it would make sense for you to note that here, somewhere early on in your GIFs path. We use GIFs as a language to embody (and link) motion and emotion, and we use them across all realms of transformative culture. It's interesting to think what GIFs offer to crafty transformation and to remix as well as to embody, and worth exploring those connections and perhaps embedding them through links.