- Jul 2022
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bafybeibbaxootewsjtggkv7vpuu5yluatzsk6l7x5yzmko6rivxzh6qna4.ipfs.dweb.link bafybeibbaxootewsjtggkv7vpuu5yluatzsk6l7x5yzmko6rivxzh6qna4.ipfs.dweb.link
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While the term “mobilization system” is new, the underlying ICT techniques have beenexplored for at least a decade or two, under labels such as “persuasive technology”, “collaborativetechnology”, “user experience”, and “gamification”. This paper will first review a number of suchexisting approaches and then try to distill their common core in the form of a list of mobilizationprinciples. Finally, we will sketch both potential benefits and dangers of a more systematic andwidespread application of mobilization systems.
Examples of existing types of mobilization systems: 1. Persuasive technology 2. collaborative technology 3. user experience 4. gamification
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- Feb 2021
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Mills, M. (2021). Online Academic Collaboratives, Part 1: Overview and Possibilities. PsyArXiv. https://doi.org/10.31234/osf.io/azmu9
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- Oct 2020
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ajet.org.au ajet.org.au
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Using wikis for collaborative learning: Assessing collaboration through contribution
Through a study of freshman students, the author aimed to determine the success of the Wiki for collaboration. Results revealed variances in learner responses and use of the tool. Lack of use was explained by individual barriers (family, social, work) and system barriers (wiki design). The authors conclude that for the Wiki to be an effective, collaborative tool, additional resources must be provided to the learner, and the Wiki must be meaningful in its design to foster that participation. 7/10
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elearningindustry.com elearningindustry.com
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How To Make Online Corporate Learning Fun During Lockdown
(Available in text or audio.) This article provides basic principles (agenda, duration) and technologies (gamification, discussion boards) and activities to keep employees engaged in online learning. While this provides strategy, it does not provide implementation guidance within the corporate environment. (2/10)
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- Nov 2019
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teachonline.asu.edu teachonline.asu.edu
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Integrating Technology with Bloom’s Taxonomy
This article was published by a team member of the ASU Online Instructional Design and New Media (IDNM) team at Arizona State University. This team shares instructional design methods and resources on the TeachOnline site for online learning. "Integrating Technology with Bloom's Taxonomy" describes practices for implementing 6 principles of Bloom's Digital Taxonomy in online learning. These principles include Creating, Evaluating, Analyzing, Applying, Understanding, and Remembering. The purpose of implementing this model is to create more meaningful and effective experiences for online learners. The author guides instructors in the selection of digital tools that drive higher-order thinking, active engagmenent, and relevancy. Rating 9/10
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www.opm.gov www.opm.gov
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Training and Development Policy Wiki
This webpage, under the Office of Personnel Management (OPM) .gov site, provides an extensive list of technology resources that can be and have been implemented into a variety of employee deveolpment programs. These tools allow for more personalized learning, active participation, collaboration, and communication.In the first section of the site, examples of Web 2.0 tools are listed that can promote collaboration and constructive learning. You can also find technologies that are used in specific sectors, such as the Federal Government and the Private Sector. Clicking on the links redirects you to additional resources on the tech tools, including how to use them effectively and professionally for employee training. Rating 10/10
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Using Technology to Enhance Teaching & Learning
This website provides technology teaching resources as part of the Southern Methodist University (SMU) Center for Teaching Excellence. Users can find informational links to various technology tools that can be used for enhancing teaching and learning in online, hybrid, or face-to-face courses. On the right of the page under "Technology," users can click on the tech tools for additional resources/research on their implementation. Examples of these technologies include Blackboard LMS, PowerPoint presentation software, Google Suite products, blogs, and social media sites. Rating 8/10
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www.angelo.edu www.angelo.edu
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Section 1.3 Theories of Education and the Online Environment
This website is part of Angelo State University's online teaching training course for faculty members. This section outlines three prominent theories of education-Behaviorism, Social Cognitive Theory, and Constructivism-and applies them to online learning. Instructional Designers and course instructors can use this guide for the construction of meaningful and active learning environment for students. Rating: 10/10
Tags
- instructional design
- educational theories
- technology integration
- etcnau
- e-learning
- adult education
- edtech
- Constructivism
- etc556
- andragogy
- professional development
- Social Cognitive Theory
- self-directed learning
- collaborative learning
- higher education
- Behaviorism
- online instruction
- adult learning
- online teaching
- Angelo State University
- active learning
Annotators
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- Nov 2018
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www.tandfonline.com www.tandfonline.com
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At the intersection of technology and pedagogy:considering styles of learning and teaching
When examining the pedagogy of learning, teacher and student centered approaches, there is additional evidence supporting a model moving more towards technology-based learning. This articles considers the question of technology in the classroom and its' advantages/disadvantages.
RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)
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- Jul 2018
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www.inaturalist.org www.inaturalist.org
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Record your observations 2 Share with fellow naturalists 3 Discuss your findings
inaturalist website- really cool place to upload nature pics and correspond in discussions with others about identifying the plant or animal species
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Annotators
URL
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www.projectnoah.org www.projectnoah.org
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Project Noah was created to provide people of all ages with a simple, easy-to-use way to share their experiences with wildlife. By encouraging your students to share their observations and contribute to Project Noah missions, you not only help students to reconnect with nature, you provide them with real opportunities to make a difference.
Looks like a great project to get involved in! Very collaborative (both in the classroom and in online), plus integrate technology while having students explore nature
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