33 Matching Annotations
  1. Oct 2020
    1. E-LEARNING IMPLICATIONS FOR ADULT LEARNING

      The authors spend time noting and comparing new perspectives between andragogy and pedagogy. The authors compare teaching strategies and personality types. They conclude by defining several rules observed for e-learning in adult education.

      Rating: 7/10

      Note: https://eric.ed.gov/?id=EJ1013743

    1. This would be another great source for support. The information so far will provide insight on my mixed group of adult learners. It would be helpful in revealing a sort of hidden factor in the learning process.

    2. While individuals use these tools in the hope that their training will improve their performance, this relationship is not a given. This paper proposes that an individual's level of digital literacy affects her performance through its impact on her performance and effort expectations. To explain the influence of digital li

      This is the very reason I selected this paper. Digital literacy is also a factor in determining one's technological acumen.

    1. Adult learning theories are not just a collection of jargons, concepts, and ideas about how adults learn. These theories help you plan your course during conception, development, and execution, in a way that will facilitate the learning process.

      Outlines adult learning "theories": Andragogy, Transformational Learning, and Experiential Learning, and states that they are important to educational designers, but doesn't really connect them to instructional design, let alone e-design. 3/10

  2. Nov 2019
    1. Training and Development Policy Wiki

      This webpage, under the Office of Personnel Management (OPM) .gov site, provides an extensive list of technology resources that can be and have been implemented into a variety of employee deveolpment programs. These tools allow for more personalized learning, active participation, collaboration, and communication.In the first section of the site, examples of Web 2.0 tools are listed that can promote collaboration and constructive learning. You can also find technologies that are used in specific sectors, such as the Federal Government and the Private Sector. Clicking on the links redirects you to additional resources on the tech tools, including how to use them effectively and professionally for employee training. Rating 10/10

    1. Using Technology to Enhance Teaching & Learning

      This website provides technology teaching resources as part of the Southern Methodist University (SMU) Center for Teaching Excellence. Users can find informational links to various technology tools that can be used for enhancing teaching and learning in online, hybrid, or face-to-face courses. On the right of the page under "Technology," users can click on the tech tools for additional resources/research on their implementation. Examples of these technologies include Blackboard LMS, PowerPoint presentation software, Google Suite products, blogs, and social media sites. Rating 8/10

    1. Digital Literacy Initiatives

      This website outlines digital literacy initiatives provided by the Literacy Information and Communication System (LINCS). The U.S. Department of Education, Office of Career, Technical, and Adult Education (OCTAE) implements these intitatives to aid adult learners in the successful use of technology in their education and careers. Students have free access to learning material on different subjects under the "LINCS Learner Center" tab. Teachers and tutors also have access to resoruces on implementing educational technology for professional development and effective instruction. Rating 8/10

    1. 1Engaging Adults Learners with TechnologyThrough

      Instruction Librarians from the Twin Cities Campus Library created this instructional gudie as a workshop for implementing technology for adult learning. First, the authors describe key characteristics of adult learners as identified in the theory of andragogy. Examples of these characteristics include the need to know, learner responsibility, past experiences, and motivation to learn. The authors then suggest instructional practices and activities to meet the needs of adult learners, Finally, they provide examples of technology tools for effectively engaging adult learners. Rating 10/10

    1. ISTE Standards Transform learning and teaching.

      This resource is the website for the International Society for Technology in Education (ISTE), which serves educators and professionals in the implementation of technology in education. The site provides open access readings, learning guides, and membership material for educators' development with technology. You can also find ISTE Standards for teachers, students, technology coaches, and educational leaders/administrators. These standards serve as the skills and knowledge each group should obtain for effective teaching and learning with technology.

    1. This article, developed by faculty members at NAU, provides research behind and practices for technology-infused professional development (PD) programs. The authors first emphasize the importance of designing professional development for teachers around how they and their students learn best. Many approaches to PD have taken a one-size-fits-all approach in which learners take a more passive role in absorbing standardized information. The authors in this article suggest the need for a more effective model, one in which teachers play an active role in learning in ways that they find most effective for them and their students. Technology can support this PD through interactive and learner-centered instruction. Rating: 9/10

    1. Advantages of Online Professional Development

      This chapter, "Advantages of Online Professional Development" describes the benefits of online teacher professional development (OTPD), which implements technology to deliver training and learning in an online environment. OTPD allows teachers to participate in a flexible, self-directed, and collaborative learning community. They can interact with other teachers synchronously and asynchronously, or take professional development courses at their own schedule.

    1. Training for Transformation: Teachers, Technology, and the Third Millennium

      This article emphasizes the importance of preparing educators for the effective implementation of technology in a rapidly advancing digital society. Institutions have taken measures to ensure that students are prepared to use educational technology and how that can supplement and enhance learning. However, it is also just as important to ensure that teachers are prepared and to consider how these tools impact their practices. This article outlines examples of training programs and models that teachers can use for technology implementation professional development. Rating: 9/10

    1. Section 1.5 Online Learner Characteristics, Technology and Skill Requirements

      This website outlines Section 1.5 of Angelo State University's guide to instructional design and online teaching. Section 1.5 describes key characteristics of online learners, as well as the technology and computer skills that research has identified as being important for online learners. Successful online learners are described as self-directed, motivated, well-organized, and dedicated to their education. The article also notes that online learners should understand how to use technology such as multimedia tools, email, internet browsers. and LMS systems. This resource serves as a guide to effective online teaching. Rating 10/10

    1. E-Learning Theory (Mayer, Sweller, Moreno)

      This website outlines key principles of the E-Learning Theory developed by Mayer, Sweller, and Moreno. E-Learning Theory describes how the implementation of educational technology can be combined with key principles of how we learn for better outcomes. This site describes those principles as a guide of more effective instructional design. Users can also find other learning theories under the "Categories" link at the top of the page. Examples include Constructivist theories, Media & Technology theories, and Social Learning theories. Rating: 8/10

    1. Tech Literacy Resources

      This website is the "Resources" archive for the IgniteED Labs at Arizona State University's Mary Lou Fulton Teachers College. The IgniteED Labs allow students, staff, and faculty to explore innovative and emerging learning technology such as virtual reality (VR), artifical intelligence (AI), 3-D printing, and robotics. The left side of this site provides several resources on understanding and effectively using various technologies available in the IgniteED labs. Each resources directs you to external websites, such as product tutorials on Youtube, setup guides, and the products' websites. The right column, "Tech Literacy Resources," contains a variety of guides on how students can effectively and strategically use different technologies. Resources include "how-to" user guides, online academic integrity policies, and technology support services. Rating: 9/10

    1. Using Technology to Help First-Gen Students

      This article highlights the need for and benefits of implementing more technology tools to support first-generation college students' learning, engagement, and success. For many first-gen students, especially those from low-income backgrounds, the transition to college can be challenging; this leads to lower retention rates, performance, and confidence. The authors, drawing off of research, suggest mobile devices and Web 2.0 technologies to prevent these challenges. Example of such tools include dictionary and annotation apps that are readily-accessible and aid in students' understanding of material. Fist-gen students can also use social media apps (Twitter, Facebook, etc.) to maintain supportive connections with family, peers, and mentors. Rating: 8/10

    1. Pre-service teachers can benefit from the use of simulations that reproduce classroom environments, student behaviors and profiles, and academic outcomes to guide their craft as educators. In this text, simSchool is briefly evaluated by student teachers to determine its usefulness. While the study had significant limitations of volunteer test subjects in a one-time usage of the tool, simSchool still was given some high marks for it's purpose and realistic depiction of student profiles and classroom environment. Finding suggest simulations like simSchool can continue to improve and with long-term use, would be effective at developing skills for educators. Rating: 8/10

    1. Issues and Trends in Learning Technologies

      This website covers "Issues and Trends in Learning Technologies (ITLT)," a peer-reviewed open-access journal published by the University of Arizona's Learning Technology program. This online journal features articles that explore theories, practices, and research surrounding educational technology. This includes discourse around the application and assessment of various learning technologies in educational settings. The "Archives" tab at the top of the site each volume ITLT, which feature articles such as research, reviews, and graduate student work. As an online publication, each article is accessible in PDF and HTML format free of charge. "Rating: 10/10"

    1. The three major prominent learning theories are known as behaviourist, cognitivist and constructivist, though Siemens later developed the connectivism theory as a learning theory for the digital age.

      The e-learning learning websites is a collection of peer articles with from around the world. It is a collection of high quality articles, blogs, journals.

      Rating: 7/10

    1. Author Jeff Cobb features guest Celisa to discuss trends in the field of lifelong learning. The speakers note twelve existing trends such as MOOCs, micro-credentials, neuroscience, and self-directed learning. Both private and public sectors or contributing to existing and emerging trends. Life-long learning is transforming as services explore free and paid services to extend learning to more populations.

    1. Section 508 compliance is discussed to support instructors knowledge of section 508 and how to begin the process of ensuring instructional content is 508 compliant. Section 508 of the federal Rehabilitation Act governs access of media to all persons whether they have a disability or not. Including captions, audio description, and accessible video players are vital to compliance. Compliance with 508 is necessary given that data that illustrates the percent of employees that have need for accommodations to support their learning. This brief article seems highly related to Universal Design of Learning. Rating: 10/10

  3. Mar 2019
    1. Effect of a metacognitive scaffolding on self-efficacy, metacognition, and achievement in e-learning environments

      This article discusses the effect of a metacognitive scaffolding on self-efficacy, metacognition and achievement in e-learning environments. This is a study of 67 higher education students. Half of the group participated in learning through e-learning with scaffolding while the other group did not have the scaffolding. Not surprisingly, the results show that scaffolding is essential to learning and these individuals preformed better than the group without scaffolding.

      Rating 8/10

    1. Teaching Adults:What Every Trainer Needs to Know About Adult Learning Styles

      This paper, a project o the PACER Center, discusses learning styles specifically as they pertain to adult learners. From the nitty-gritty podagogy vs. andragogy to the best ways to train for adults, this is a good tool for those who don't know much or need a refresher on adult learning theory and training adults. I love that it is set up in a textbook style, so it's friendly but has a considerable amount of information in a variety of formats. The section, "Tips for Teaching Adults" is helpful to me as it's a series of quick reminders about how to present my information best. 8/10

    1. Instructor-Led Training

      SharedBook.com published this article about the state of Instructor-Led Training (ILT) in 2018. It claims that technology has not caused instructor-led training demand to decrease, but instead as simply altered it to provide instructors with new tools. It is important to note how technology changes the delivery of ILT, because now trainers are able to reach more people in a variety of places, and have far more at their fingertips to help facilitate training than they did before technology became so pervasive. Technology also helps with assessing learner outcomes, as it provides more analytical tools. Hybrid ILT is also becoming more common as a super-training platform that combines strengths of E-learning with ILT. It is important, however, to ensure technology is used purposefully in technology-heavy ILT environments. 9/10

    1. Teaching with technology

      The University of Wisconsin - Madison published this helpful, quick guide to assist instructors in using technology to teach others. It discusses some of the technology available to help teach, including Microsoft products, Blackboard, Kaltura, and others. It also discusses some of the tools the school uses to facilitate blended learning. This includes Google Apps, technology-equipped classrooms, and a Quality Matters subscription that helps produce high-quality blended learning products. It is important to incorporate technology in the classroom because it helps to facilitate learning and engage learners. 5/10

    1. I am not familiar with the sponsor, Capterra. This page describes what they consider the best e-learning apps for business. The article seems to have credible citations (such as Gartner). I notice that some of the apps may be limited to individuals whose organizations use a particular LMS. rating 3/5

    1. 10 awesome ways to use mobile learning for employee training This is an article about strategies and applications of mobile learning for employee development. A number of ideas are presented. I lack the knowledge base to evaluate the soundness, novelty, etc. of these ideas. There are screen shots and they are interesting enough but give only a limited idea of the concept being discussed. rating 3/5

  4. Nov 2018
    1. Learning needs analysis of collaborative e-classes in semi-formal settings: The REVIT exampl

      This article explores the importance of analysis of instructional design which seems to be often downplayed particularly in distance learning. ADDIE, REVIT have been considered when evaluating whether the training was meaningful or not and from that a central report was extracted and may prove useful in the development of similar e-learning situations for adult learning.

      RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)

    1. Prezi is a productivity platform that allows for creation, organization, collaboration of presentations. It can be used with either mobile or desktop. Prezi integrates with slack and salesforce. RATING: 5/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)

    1. Yammer is Web 2.0 software which integrates with Microsoft 360 and allows users to communicate together and across the organization. It essentially functions as social networking software for corporations with the ability to collaborate on projects, maintain task lists, store files, documents and pictures all within a private enterprise network. In addition Yammer allows for the sharing of feedback and the management of group projects. Yammer is freemium software with a variety of custom add-ons. Licenses are currently issued for all learner participants and at this time no custom add-ons are necessary.

      RATING: 5/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)

    1. Learning Needs Analysis of Collaborative E-Classes in Semi-Formal Settings: The REVIT Example.

      This article explores the importance of analysis of instructional design which seems to be often downplayed particularly in distance learning. ADDIE, REVIT have been considered when evaluating whether the training was meaningful or not and from that a central report was extracted and may prove useful in the development of similar e-learning situations for adult learning.

      RATING: 4/5 (rating based upon a score system 1 to 5, 1= lowest 5=highest in terms of content, veracity, easiness of use etc.)