ethics of video games in archaeology
Reminds me of this historian’s talk at Pint of Science Montreal 2015. (Sadly, not finding online traces of the event apart from my own section.)
ethics of video games in archaeology
Reminds me of this historian’s talk at Pint of Science Montreal 2015. (Sadly, not finding online traces of the event apart from my own section.)
smooth/rough shiny/dull hot/cold soft/hard light/dark transparent/opaque up/down in/out sta bility/insta bili ty torwa rd/backwanl vertical/horizontal straight/curved or crooked light/heavy chin/thick dean/dirty
The process of characterizing physical attributes is a very straightforward and seemingly uncreative, which may be unconventional for writers. Interestingly enough, computers thrive on performing logical tasks. In a TED talk in 2015, Fei-Fei Li talks about making computers able to understand images. Similar techniques have even been used to read people's dreams, where electrical signals are logged and arranged as an image, and a computer attempts to characterize what the person was "seeing". Researchers from the University of Illinois at Urbana-Champaign took it a step further and wrote the paper "Describing Objects by their Attributes". In it they discussed how they were able to "develop computer vision algorithms that go beyond naming and infer the properties or attributes of objects".
In the video, Fei-Fei Li explains the process her research team used to teach a computer how to recognize objects in images. This process was started by showing the computer gigantic amounts of processed images to allow it to train. At 7:35, SHEEEE mentions that thousands of employees worked together to organize and label over a billion images. This process reminded me of the metadata mentioned by Morna Gerrard in our visit to the Archives. Much like categorizing archives helps us identify the information we want, the categorization of images aids a computer to find what it is looking at.
I think it would be interesting to have technology contributing in the first steps of Prowian Analysis, since their logical approach to solving problems might allow us to have more detailed and thorough descriptions. Perhaps one day, technology will be able to take it a step further and make assumptions about the meaning of physical attributes, allowing material culture to be partly automated.
Paper: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.149.9539&rep=rep1&type=pdf
DesigningEffectiveMultimediaforPhysicsEducation
Transmission or dialogue
Gopro Hero5 Session - Comparative shooting mode
GoPro HERO 5 SESSION Tutorial: How To Get Started
Shoot Aerial Video Like a Pro – Mastering Drone Footage – PART 1
Filmmaker Jamie Scott made his name in the timelapse space with Fall, a Central Park timelapse of epic proportions that took 6 months of dedication to capture. And yet his followup timelapse, titled Spring, somehow puts his first creation to shame.
The median engagement time is at most 6 minutes
Effective educational videos
Video Game History Foundation is racing to preserve ephemeral gaming material and the physical documentation of video games.
Would love to go to a museum like this!
low visual-preference students experienced greater cognitive load in the video condition, while high visual-preference students experienced greater cognitive load in the no video condition.
The $399 Yi 360 VR is another example of this overarching strategy. It can capture 360-degree video at 30 frames per second in 5.7K resolution, slightly edging out the 5.2K resolution of Fusion, the spherical camera GoPro announced last week. (That’s also higher resolution than other leading consumer 360-degree cameras like the Nikon KeyMission 360 or the Samsung Gear 360.)
This is a great little paragraph that summarizes the 360 market nicely.
The Yi Halo is a $16,999 17-camera monster capable of shooting stereoscopic video in 8K resolution at 30 frames per second, or 5.8K at 60 frames per second. It was built to work with Jump, which is a high-end VR creation platform that Google launched in 2015.
I like that it can do 5.8K!
How MOOC Video Production Affects Student Engagement
The introductory video and the supporting script provided opportunities for establishing teaching presence in the following three ways.
IMVs involving the demonstration, illustration, and presentation of key terms, knowledge, skills, and resources can help students understand important procedures, structures, or mechanisms in previously problematic content.
what to cover in a video. reason for video
Video producerscalled this desirable trait “personalization”—the student feel-ing that the video is being directed right at them, rather than atan unnamed crowd.
personalization
We were surprised to see that the new group, the people who viewed the video lecture, did show an increase in mind wandering over time, but the group who viewed it live in class did not.
live vs. recorded
60% of online students abandon video lectures in under 10 minutes (1), and countless studies showing that student attentiveness fades quickly into mind wandering (2,3)
length of videos
Kubi is the simpler more engaging way to make video calls
HarvardX and MITx: Four Years of Open Online Courses -- Fall 2012-Summer 2016
How Video Production Affects Student Engagement:An Empirical Study of MOOC Videos
Computer Science and Artificial Intelligence Lab
But she argues that, when it comes to machine design, it’s not exactly about giving people what they do or do not want. What matters, Schüll says, is ‘the accentuating, accelerating and elaborating that happens between the wanting and the giving’.
Online tutoring is the word on the streets; it refers to all the courses that are taught through a captured video clip of the teacher explaining the topic, while the students watch these recorded clips over the Internet.
dragged lifelessly behind
Inhumane Vermin - An Interpretive Dance
https://www.youtube.com/watch?v=kq6c4HWWfjo
(Aleksandra A, Alexander C, Jaryd F, Alexa Annesse, Olivia K. Period 3)
"Thousands of files containing details of prisoners arrested during 1913 Lockout, Easter Rising published online," RTÉ Six-One News (2016-05-11) [flash video]
RTÉ Six-One News report on the restoration of DMP Prisoners Books to the Garda Museum and Archives, and launch of the four digitised volumes of Dublin Metropolitan Police prisoner books from the Irish revolutionary period.
window dressing
@sorcha on twitter https://twitter.com/_sorcha/status/654787074273316864 writes: "I'm not convinced by your dismissal of 'window dressing' when the mimetic experience of historical games is such a big draw"
What were the goals of the Spanish (individually and as a nation) in establishing an empire in the Americas? In religious regards, the goal of the Spanish was to win the land and people for the Catholic church, as mentioned in the lecture. In regards to power and expansion, the goal was to gain power over the Americas (central and southern) and to seek out the fortunes that were rumored to be there.
In the biological exchange between Europeans and Native Americans, what diseases, plants, and animals were exchanged? The diseases exchanged from Europeans to Native Americans included smallpox, influenza, and measles. Plants and animals exchanged between Europeans and Native Americans include: large, domesticated animals; corns, beans, squash, and potatoes; and tobacco plants.
What are the ways that European powers claim their right to claim land in the Americas? The ways that Europeans claim their right to claim land in the Americas include: authority extended by the pope; claims of discovery of the land; claiming they commandeered the land from the previous people; occupying the land; and improving the land.
Here is a video of paul Watson's talk: video
Barack Obama’s Race Speech at the Constitution Center
Only four years old, Twitch already has 100 million viewers who consume 20 billion minutes of gaming every month. According to one 2014 study, Twitch is the fourth-most-visited site on the Internet during peak traffic periods, after Netflix, Google and Apple and above Facebook and Amazon. (Amazon bought Twitch in 2014 for about $1 billion, all of it cash.) And there is money in it for the gamers themselves, called ‘‘streamers’’: Fans can subscribe to channels for extra access, or they can send donations of any amount. Streamers with modest followings can make respectable incomes — hundreds or thousands of dollars a month — and the very top streamers are getting rich.
(This is entirely peripheral to the subject of the article. I am making note of it because I have barely heard of Twitch until recently.)
Hypothesis is working with various partners on image and video annotation
Interesting initiatives for video annotations, especially in educational contexts.
But in a digital world, how do we connect ourselves and our children to what were once oral traditions? Hollywood has accomplished some of these tasks. The recent screen version of J.R.R. Tolkien’s The Lord of the Rings brought us a classic story that is based on the epic tradition. Yet how many of us have stopped and talked with our children about the deeper meanings of this tale? As the sophistication of video gaming grows, can the power of this entertainment form be used to educate children about the pitfalls of following a herd mentality? Could these games help children develop their own internal compass in morally ambiguous situations? Or perhaps even help them think about their own ability to act heroically? And as we plow ahead in the digital era, how can the fundamental teachings of a code of honor remain relevant to human interactions?
BushmanandAnderson and others have marshalled a lot of evidence looking at the experimental effectsof playing violent video games, and not only does it tend to increase aggression (althoughthat finding is a little bit controversial right now), but just as importantly, kind ofsaturatingyourself in these violent images and these violent games what it definitely does is itreducesyour cooperative, kind tendencies. So be wary of, or be mindful of, these violent,saturatedplaces of our culture.
Kann man das Video auch kommentieren? Full Screen und dann...
She said that's because, to an archivist, everything's worth saving.
Although, a big part of being an archivist is appraisal - determining what's worth saving and what isn't, based on institutional mission and funding. Yale probably has enough money to do this, which most archives do not.
10 minutes and less the best length
optimal video length
peripatetic video
This makes me think of the Examined Life documentary, especially Judith Butler's walk with Sunaura Taylor.
Selected images from the Desmond FitzGerald Photographs collection in UCD Archives were used to illustrate Conor Mulvagh's video presentation, "The Destruction of Dublin, 1916," issued as part of the UCD Decade of Centenaries web site; it is also available on youtube.

Hypothes.is says its mission is to bring a new layer to the web, allowing you to annotate and share anything on the Internet. You can also see and respond to other people’s public or shared comments, creating online conversation and a system of peer review for online content. I created a quick video tutorial in Quicktime, shared above.
Watch a quick video tutorial of hypothes.is here.
Media-rich Video Annotation for the Web
let's create world peace one.
Great feature set for annotation organization and text mining, with videos
-Charlie Chaplin
You should do yourself a favor today and watch the full speech from Charlie Chaplin's wonderful film The Great Dictator: http://www.youtube.com/watch?v=QcvjoWOwnn4