569 Matching Annotations
  1. Aug 2021
  2. Jul 2021
  3. datatracker.ietf.org datatracker.ietf.org
  4. Jun 2021
  5. May 2021
    1. The researchers had asked everyone in their game a set of questions: Did people follow the game? Did they understand the rules? Did they think it was fair? These questions were designed to measure which salespeople had “entered the magic circle,” meaning that they agreed to be bound by the game’s rules rather than the normal rules that ordinarily guide their work. After all, if people haven’t entered a game mentally, there’s no real point to it.Sure enough, the salespeople who felt that the basketball game was a load of baloney actually felt worse about work after the game was introduced, and their sales performance declined slightly. The game benefited only the salespeople who had fully bought into it—they became significantly more upbeat at work.

      Ethan Mollick and Nancy Rothbard experiment https://papers.ssrn.com/sol3/papers.cfm?abstract_id=2277103 about gamification in a sales setting shows that gamification only works for those who buy into it.

      Is this similar to ideas like the placebo effect or potentially for cases like Eastern Medicine where one might need to buy into it for the effects to matter to them?

    1. Origin of Lindy's Law or the Lindy effect.

      A discussion of the life expectancy of a comic.

      What they miss here is that it's easier to produce if you're also consuming a lot of material, particularly in a group. The output is proportion to the input, and at the time there was only so much input that one could take in in a much sparser media market in comparison to 2021.

    1. Similarly, while individual artefacts may be fragile, their lineage is likely to continue if they serve and extend deeply-rooted needs. Hence the innovator’s twin adages: “what significant problem does it solve?” and “how does it make life easier?” If you can’t answer either of these questions about something new – if you can’t in some way connect the temporary to the timeless – it probably makes sense to wait rather than betting the farm.

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  6. Apr 2021
    1. This is the culture that finds the idea of ten year old essays still being relevant so jarring that instead of just referring to collections of these essays as the field’s ‘canon’ they invent a new phrase that’s based on a misunderstanding of a casual heuristic observation: “Lindy Libraries” or “Lindy Media”. Basically, texts that are likely to last as long as they have lasted so far.

      What is a Lindy Library? This is the first reference to it as a "thing" that I've seen.

      Perhaps these references may be useful?

      After a brief look, it appears as if the last is the appropriate reference.

    1. We, at Cubiko Games, would love for Foundation to reach as many people as possible because it’s such a great game. We hope that the ‘stretch goals’, ’2 x reward‘ tiers and ’voucher codes’ will encourage people to back and share the campaign so that it reaches its full potential.  Then, hopefully, with more backers comes more exposure which, in turn, leads to the ultimate goal..... Foundation gets signed by a leading game manufacturer.
    1. Only the Starter Kit is available in this reboot. The Starter Kit is FREE, in order to distribute it as widely as possible. This goal of this Kickstarter campaign is to introduce Clash of Deck to the whole word and to bring a community together around the game. If the Kickstarter campaign succeeds, we will then have the necessary dynamic to publish additional paid content on a regular basis, to enrich the game with: stand-alone expansions, additional modules, alternative game modes..
  7. Mar 2021
    1. This tendency is known as the “actor-observer effect”. What this means is that people often attribute their own behavior to situational causes, while observers attribute the actor's behavior to the personality or disposition of the actor. For example, an actor's common reason to be late is due to the situational reason, traffic. Observers’ lack of contextual knowledge about the traffic, i.e. common ground, leads to them attributing the lateness due to ignorance or laziness on the actor's part. This tendency towards dispositional attribution is especially magnified when the stakes are higher and the situation is more complex. When observers are relatively calm, the tendency towards dispositional attribution is less strong.[25]

      [[actor-observer effect]]

  8. Feb 2021
  9. Jan 2021
  10. Dec 2020