633 Matching Annotations
  1. Jun 2021
    1. Woolf, K., McManus, I. C., Martin, C. A., Nellums, L. B., Guyatt, A. L., Melbourne, C., Bryant, L., Gogoi, M., Wobi, F., Al-Oraibi, A., Hassan, O., Gupta, A., John, C., Tobin, M. D., Carr, S., Simpson, S., Gregary, B., Aujayeb, A., Zingwe, S., … Pareek, M. (2021). Ethnic differences in SARS-CoV-2 vaccine hesitancy in United Kingdom healthcare workers: Results from the UK-REACH prospective nationwide cohort study [Preprint]. Public and Global Health. https://doi.org/10.1101/2021.04.26.21255788

  2. May 2021
    1. Braud, M., Gaboriaud, A., Ferry, T., Mardi, W. E., Silva, L. D., Lemouzy, M., Guttierrez, J., Petit, S., Szabelska, A., & IJzerman, H. (2021). COVID-19-related conspiracy beliefs and their relationship with perceived stress and pre-existing conspiracy beliefs in a Prolific Academic sample: A replication and extension of Georgiou et al. (2020). PsyArXiv. https://doi.org/10.31234/osf.io/t62s7

    1. Franceschini, C., Musetti, A., Zenesini, C., Palagini, L., Pelosi, A., Quattropani, M. C., Lenzo, V., Freda, M. F., Lemmo, D., Vegni, E., Borghi, L., Saita, E., Cattivelli, R., De Gennaro, L., Plazzi, G., Riemann, D., & Castelnuovo, G. (2020). Poor quality of sleep and its consequences on mental health during COVID-19 lockdown in Italy [Preprint]. PsyArXiv. https://doi.org/10.31234/osf.io/ah6j3

    1. Adjiwanou, V., Alam, N., Alkema, L., Asiki, G., Bawah, A., Béguy, D., Cetorelli, V., Dube, A., Feehan, D., Fisker, A. B., Gage, A., Garcia, J., Gerland, P., Guillot, M., Gupta, A., Haider, M. M., Helleringer, S., Jasseh, M., Kabudula, C., … You, D. (2020). Measuring excess mortality during the COVID-19 pandemic in low- and lower-middle income countries: The need for mobile phone surveys [Preprint]. SocArXiv. https://doi.org/10.31235/osf.io/4bu3q

  3. Apr 2021
    1. ReconfigBehSci. (2021, January 1). It is 13 months since the piece on ‘reconfiguring behavioural science’ for crisis knowledge management that led to https://t.co/pIBRAjupO3 What have we learned? What did the behavioural sciences get right? What went wrong? Join the discussion! 1/2 https://t.co/KZg3ugEg6J [Tweet]. @SciBeh. https://twitter.com/SciBeh/status/1385271556436283395

    1. Robson, S. G., Baum, M. A., Beaudry, J. L., Beitner, J., Brohmer, H., Chin, J., Jasko, K., Kouros, C., Laukkonen, R., Moreau, D., Searston, R. A., Slagter, H. A., Steffens, N. K., & Tangen, J. M. (2021). Nudging Open Science. PsyArXiv. https://doi.org/10.31234/osf.io/zn7vt

  4. Mar 2021
    1. Ghio, D., Lawes-Wickwar, S., Tang, M. Y., Epton, T., Howlett, N., Jenkinson, E., Stanescu, S., Westbrook, J., Kassianos, A., Watson, D., Sutherland, L., Stanulewicz, N., Guest, E., Scanlan, D., Carr, N., Chater, A., Hotham, S., Thorneloe, R., Armitage, C., … Keyworth, C. (2020). What influences people’s responses to public health messages for managing risks and preventing infectious diseases? A rapid systematic review of the evidence and recommendations [Preprint]. PsyArXiv. https://doi.org/10.31234/osf.io/nz7tr

  5. Feb 2021
  6. Jan 2021
  7. Dec 2020
  8. Nov 2020
    1. A standard example of a non-personalized nudge involves retirement planning. An employer could (i) leave it to employees to set-up their 401K plans and decide how much to save or (ii) set up the plans by default so that a predetermined amount is saved automatically and allow employees to make adjustments. Saving by default is an architected choice that relies on two facts: first, people often fail to set up a retirement plan, which is a social problem, and second, people tend to stick with default rules. Thus, by choosing option (ii), the choice architect nudges people to start with the better position for them and society.

      The non-personalized nudge

      An employer can choose to let their employee set up their own pensions plan or set them up with a default plan and allow them to change. The second scenario is an "architected choice" that relies on two phenomena:

      1. The fact people often fail to set up a retirement plan
      2. The tendency of people to stick with default rules

      The default plan is a non-personalized nudge which (supposedly) benefits the people as well as society.

      This reminds me of Michael Malice's idea of "the people that need leaders are not able to pick good ones".

  9. Oct 2020
    1. Digital texts embody the intersections between history and biography that Mills (1959) thought inherent to understanding social relations. Content from my blog is a ready example. I have access to the entire data set. I can track its macro discursive moments to action, space, and place. And I can consider it as a reflexive sociological practice. In this way, I have used my digital texts as methodologists use autoethnographies: reflexive, critical practices of social relationship.

      I wonder a bit about applying behavioral economics or areas like System 1/System 2 of D. Kahneman and A. Tversky to social media as well. Some (a majority?) use Twitter as an immediate knee-jerk reaction to content they're reading and interacting with in a very System 1 sense while others use longer form writing and analysis seen in the blogosphere to create System 2 sort of social thinking.

      This naturally needs to be cross referenced in peoples' time and abilities to consume these things and the reactions and dopamine responses they provoke. Most people are apt to read the shorter form writing because it's easier and takes less time and effort compared with longer form writing which requires far more cognitive load and time expenditure.

    1. game theory

      Game theory is the study of mathematical models of strategic interaction among rational decision-makers.[1] It has applications in all fields of social science, as well as in logic, systems science and computer science. Originally, it addressed zero-sum games, in which each participant's gains or losses are exactly balanced by those of the other participants. Today, game theory applies to a wide range of behavioral relations, and is now an umbrella term for the science of logical decision making in humans, animals, and computers.

      --Wikipedia: https://en.wikipedia.org/wiki/Game_theory

  10. Sep 2020
  11. Aug 2020
    1. Models can create what data scientists call a behavioral loop. A person feeds in data, which is collected by an algorithm that then presents the user with choices, thus steering behavior.